1.1.2
Boss Fight! » Devlog
Player health decreased from 200 --> 170
Player invulnerability frames decreased from 0.4s --> 0.3s
"Plunge" attack base damage decreased from 230 --> 130
"Plunge" attack critical strike damage increased from 200% --> 390%
"Dash" base damage increased from 200 --> 220
"Eye Big" phase 2 damage resistance increased from -20% --> -15%
"Worm" phase 2 speed increased from 1400 --> 1500
All bosses gain a 0.1s invulnerability period after getting hit to prevent a single attack from dealing more than 1 instance of damage at a time ("Bleed" status effect does not trigger this)
Files
BossFight.zip Play in browser
Sep 06, 2023
Boss Fight!
Status | In development |
Author | nocd |
Tags | Boss battle |
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