1.1.1


Invulnerability time after taking damage reduced from 0.20s --> 0.10s while defense is higher than 0

"Spin" attack now has a cooldown timer due to issues with older devices having incorrect frame checking (0.2s)

"Knight" Health increased from 100 --> 200



"Worm Head" damage increased from 10 --> 40 

"Worm" phase 2 speed increased from 700 --> 1400

 "Worm" phase 2 now shoots projectiles at players from the body 

"Worm" total HP decreased from 38000 --> 28000, and kill requirement from 31000 --> 26000


"Swing" basic attack range increased from 21 --> 30

Player Invulnerability frames after taking damage increased from 0.2 --> 0.4


"Eye Big" phase 2 projectile speed increased from 700 --> 1000
"Eye Big" phase 2 no longer spawns enemies
"Eye Big" projectile fire rate increased from 1.1s --> 0.8s
"Eye Big" boss now has a dash attack at all phases

Files

BossFight.zip Play in browser
Sep 05, 2023

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