1.1.1
Boss Fight! » Devlog
Invulnerability time after taking damage reduced from 0.20s --> 0.10s while defense is higher than 0
"Spin" attack now has a cooldown timer due to issues with older devices having incorrect frame checking (0.2s)
"Knight" Health increased from 100 --> 200
"Worm Head" damage increased from 10 --> 40
"Worm" phase 2 speed increased from 700 --> 1400
"Worm" phase 2 now shoots projectiles at players from the body
"Worm" total HP decreased from 38000 --> 28000, and kill requirement from 31000 --> 26000
"Swing" basic attack range increased from 21 --> 30
Player Invulnerability frames after taking damage increased from 0.2 --> 0.4
"Eye Big" phase 2 no longer spawns enemies
"Eye Big" projectile fire rate increased from 1.1s --> 0.8s
"Eye Big" boss now has a dash attack at all phases
Files
BossFight.zip Play in browser
Sep 05, 2023
Boss Fight!
Status | In development |
Author | nocd |
Tags | Boss battle |
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